The 2019 Modern Horizons release of Settle Beyond Reality. This white sorcery offers powerful exile and return options for your Magic: The Gathering deck on SuperCatch.
Settle Beyond Reality
2019 • Magic: The Gathering • Modern Horizons
No Listings Available
No listings available right now.
Price History
$0.21
Description
Settle Beyond Reality is a white sorcery from the 2019 Modern Horizons expansion, identified by card number 27. Designed with a mana cost of four generic and one white mana, this five-mana spell provides players with flexible control options in the Magic: The Gathering trading card game. The card allows you to choose one or both of its modes: exiling a target creature you do not control, or exiling a target creature you control and returning it to the battlefield under its owner's control. This dual-mode design makes it a versatile tool for managing the board state, whether you are disrupting an opponent's strategy or repositioning your own creatures. The card was illustrated by Anthony Palumbo, adding visual depth to this common rarity piece. Collectors often seek out cards from the Modern Horizons set for their unique designs and powerful gameplay mechanics that bridge different formats. Whether you are building a competitive deck or expanding your collection, Settle Beyond Reality offers a compelling option for white-based strategies.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Settle Beyond Reality
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Anthony Palumbo
Card Stock
English
{4}{W}
Sorcery
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Choose one or both — • Exile target creature you don't control. • Exile target creature you control, then return it to the battlefield under its owner's control.
Two taken, two judged, one returned.









