The 2008 Morningtide Foil Noggin Whack is an uncommon Kindred Sorcery that challenges opponents to manage their hand resources under pressure.
2008 • Magic: The Gathering • Morningtide
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$1.85 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 14, 2026
Released in 2008 as part of the Morningtide expansion, the Noggin Whack card offers a distinct strategic interaction within the Magic: The Gathering trading card game. Classified as an Uncommon card with the number 70, this foil version adds a premium aesthetic finish to a mechanically interesting spell. The card features artwork by Alan Pollack, contributing to the visual identity of the MOR set code release. Mechanically, Noggin Whack operates as a Kindred Sorcery with the Rogue subtype. Its primary effect forces a target player to reveal three cards from their hand, after which you choose two of them to discard. This creates a powerful hand disruption effect that can significantly impact an opponent's ability to cast spells or maintain resources. The card's mana cost of {2}{B}{B} reflects its four mana value, requiring careful mana base construction to cast during normal turns. A defining feature of this card is its Prowl ability, which allows players to cast it for an alternative cost of {1}{B}. This reduced cost is available if the controller dealt combat damage to a player during that turn with a Rogue creature. This synergy rewards aggressive Rogue-based strategies, enabling players to deploy the disruption effect earlier in the game than the standard mana cost would allow. This dual-casting option makes the card versatile in various deck archetypes that prioritize creature combat and hand control. Collectors value this card for its unique blend of disruption and synergy mechanics. The foil treatment enhances its visual appeal, making it a desirable addition for those building complete Morningtide collections or seeking high-quality versions of key Rogue spells. As a staple of the era's design philosophy, Noggin Whack represents a time when Magic: The Gathering explored intricate interactions between creature types and spell casting costs. Its enduring mechanical elegance continues to resonate with players who appreciate thoughtful card design and strategic depth. The card remains a notable piece of Magic: The Gathering history, offering both nostalgic value for long-time players and mechanical interest for new collectors exploring the game's rich card pool. Its status as an Uncommon card ensures it is accessible yet distinctive within the set's hierarchy.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Noggin Whack
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Alan Pollack
Card Stock
English
Foil
{2}{B}{B}
Kindred Sorcery — Rogue
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.
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