The 2008 Morningtide release features the Stinkdrinker Bandit, an Uncommon Goblin Rogue card known for its flexible casting options and aggressive Rogue synergy.
2008 • Magic: The Gathering • Morningtide
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.23 | Guide Estimate | |||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
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Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.The Stinkdrinker Bandit is a creature card from the Magic: The Gathering Morningtide expansion, released in 2008. Designed as a Goblin Rogue, this card carries a mana cost of three black and one generic mana, resulting in a mana value of four. It enters the battlefield as a 2/1 creature, fitting the typical power level for a mid-game threat in the black color identity. The card was illustrated by Brandon Dorman and bears the set code MOR with the number 80 in the collector lineup. What makes the Stinkdrinker Bandit distinct is its innovative Prowl mechanic. This allows players to cast the card for a reduced cost of one black mana if they dealt combat damage to a player that turn with another Goblin or Rogue. This flexibility enables aggressive strategies, letting players deploy the creature early when the board state permits. Beyond its casting flexibility, the card possesses a triggered ability that rewards aggressive play. Whenever a Rogue you control attacks and remains unblocked, it receives a temporary boost of +2/+1 until the end of the turn. Collectors and players who enjoy the Rogue subtype often seek out this card for its ability to turn a single attacker into a significant threat. The synergy between the Prowl cost and the attack trigger creates a compelling loop for decks built around creature combat. As part of the Morningtide set, the Stinkdrinker Bandit represents a solid example of design philosophy that rewards specific tribal interactions. Its straightforward rules text and impactful effect make it a recognizable piece for enthusiasts of the Magic: The Gathering trading card game who appreciate the depth of the Goblin and Rogue archetypes.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Stinkdrinker Bandit
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Brandon Dorman
Card Stock
English
{3}{B}
Creature — Goblin Rogue
2 / 1
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.) Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.
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