The 2021 Magic: The Gathering Mystery Booster Playtest Card Truth or Dare (#32), a rare sorcery designed by Mollie Harms for the experimental CMB2 set.
Truth or Dare
2021 • Magic: The Gathering • Mystery Booster Playtest Cards 2021
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$0.34
Description
Released in 2021 as part of the experimental CMB2 set, this Magic: The Gathering trading card game card offers a unique glimpse into the development of the Mystery Booster Playtest Cards series. Identified as card number 32, the piece features the sorcery Truth or Dare, a card that challenges opponents with high-stakes decisions. Designed by artist Mollie Harms, the card carries a rare rarity designation within this playtest print run, making it a notable item for collectors of Magic: The Gathering memorabilia. The card’s mechanics center on a choice forced upon a target opponent. The player casting Truth or Dare can choose between two outcomes: Truth reveals the opponent's hand for the remainder of the game, while Dare forces them to mill cards down to ten remaining in their library. For collectors, owning this card provides a tangible connection to the creative process behind Magic's most innovative promotional lines. The Mystery Booster Playtest Cards from 2021 represent a specific era of experimentation in the game's history. Collectors interested in the evolution of card design and the development of future mechanics often seek out these CMB2 artifacts. Whether you are building a set of playtest artifacts or simply appreciate the artistic and mechanical contributions of Mollie Harms, this card stands as a distinct piece of TCG history. The CMB2 set code identifies this group of cards as part of a closed playtest cycle, distinguishing them from regular expansion sets. As such, these cards hold a special place in the hobby for those who track the lineage of Magic's design philosophy.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Truth or Dare
Game
Magic: The Gathering
TCG Attributes
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Rare
Mollie Harms
Card Stock
English
{1}{U}{U}
Sorcery
U
Card Text
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Target opponent chooses one — • Truth — That player plays with their hand revealed for the rest of the game. • Dare — Mill all but the bottom ten cards of that player's library. (To mill, put the top card of that library into its owner's graveyard.)











