The 2000 Nemesis rare card Blinding Angel. This Magic: The Gathering creature offers a powerful combat disruption effect for your collection.
Blinding Angel
2000 • Magic: The Gathering • Nemesis
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Price History
$7.00
Description
The Blinding Angel card, numbered 3 in the 2000 Nemesis expansion, stands as a notable creature in the history of Magic: The Gathering. As a rare white angel, it was designed to provide significant board control through its unique triggered ability. When this creature deals combat damage to a player, that opponent must skip their next combat phase, effectively neutralizing their offensive capabilities for a full turn. Collectors of vintage trading cards often seek out this card for its strategic impact and historical significance within the game's early eras. Its five mana cost reflects its power level, making it a key piece in decks focused on controlling the pace of the game. For investors and hobbyists, owning a copy of this rare card adds depth to any Magic: The Gathering collection. The card's enduring popularity stems from its straightforward yet devastating effect, which has influenced deck building strategies for decades. Whether you are a long-time veteran or a new enthusiast, adding Blinding Angel to your library offers a tangible connection to the game's rich lore and competitive history. By focusing on catalog-level details, we help collectors identify the specific attributes that make this card valuable.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Blinding Angel
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Todd Lockwood
Card Stock
English
{3}{W}{W}
Creature — Angel
2 / 4
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.
"Their eyes will shrivel and blacken before faith's true light."











