The Blinding Angel, card number 3 from the 2000 Nemesis expansion of Magic: The Gathering, featuring a potent combat-disruption ability designed by Todd Lockwood.
Blinding Angel
2000 • Magic: The Gathering • Nemesis
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Description
The Blinding Angel stands as a formidable white creature within the 2000 Nemesis expansion of Magic: The Gathering. As card number 3 in this iconic set, this five-mana Angel brings significant board presence with its Flying ability and a unique combat disruption effect that forces opponents to skip their next combat phase. Designed by artist Todd Lockwood, the card remains a staple for collectors focusing on the early 2000s era of the game. Its elegant design and powerful mechanics make it a valuable addition to any Magic: The Gathering collection. Completing the Nemesis set requires tracking down every card, and this Angel serves as a key piece for serious enthusiasts. Whether you are building a vintage collection or studying the evolution of angelic creatures in the game, this card offers both aesthetic and mechanical appeal. The Blinding Angel continues to be a sought-after card for those who appreciate the strategic complexity and artistic quality of early 2000s TCG releases.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Blinding Angel
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Todd Lockwood
Card Stock
English
{3}{W}{W}
Creature — Angel
2 / 4
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.
"Their eyes will shrivel and blacken before faith's true light."
