This catalog entry covers the Nemesis expansion 'Off Balance' card, providing essential identity details for Magic: The Gathering collectors seeking to complete their collection.
Off Balance
2000 • Magic: The Gathering • Nemesis
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Description
Released in 2000 as part of the Nemesis block, the 'Off Balance' card (number 15) serves as a foundational white instant in Magic: The Gathering strategy. Designed by Jeff Miracola, this common rarity card offers players a straightforward tactical option with a mana cost of one white mana. Its primary effect allows the controller to prevent a target creature from attacking or blocking during the current turn, making it a staple for defensive deck construction. For Magic: The Gathering enthusiasts, collecting cards like 'Off Balance' provides a tangible connection to the game's evolving mechanics and lore. Collectors often seek out complete sets to preserve the historical context of this era in TCG development. Whether you are building a library for casual play or curating a collection of vintage cards, 'Off Balance' represents an accessible entry point into the Nemesis block. The card's simple yet impactful design reflects the strategic depth that has defined Magic: The Gathering for decades, making it a worthwhile addition for any serious collector's archive.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Off Balance
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jeff Miracola
Card Stock
English
{W}
Instant
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target creature can't attack or block this turn.
A heavy weapon deals plenty of damage—but it does have to hit.
