The Nemesis Rhox foil card #112 is a rare 2000 Magic: The Gathering creature featuring a Rhino Beast with powerful regeneration and unblockable combat traits.
Rhox
2000 • Magic: The Gathering • Nemesis
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Price History
$6.20
Description
The Nemesis Rhox foil card #112 stands as a significant piece of Magic: The Gathering history from the 2000 Nemesis expansion. As a rare Rhino Beast creature, this card offers collectors a tangible connection to one of the game's most enduring fantasy archetypes. The foil finish adds a distinct visual appeal, making it a favorite among those who appreciate the tactile quality of vintage trading cards. Designed by artist Carl Critchlow, the card features a mana cost of {4}{G}{G} and boasts a formidable 5/5 power and toughness. Its gameplay mechanics allow you to have the creature assign combat damage as though it weren't blocked, providing strategic flexibility during matches. Additionally, the card includes the ability to pay {2}{G} to regenerate it, ensuring its survival on the battlefield. These features make it not only a collectible item but also a functional asset for players. Collectors often seek out cards like the Nemesis Rhox for their nostalgic value and design integrity. For investors and hobbyists alike, cards from this period represent a stable and interesting segment of the Magic: The Gathering market.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Rhox
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Carl Critchlow
Card Stock
English
Foil
{4}{G}{G}
Creature — Rhino Beast
5 / 5
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
You may have this creature assign its combat damage as though it weren't blocked. {2}{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)














