This product is Kamiz, Obscura Oculus, a mythic rare legendary creature card from the 2022 Magic: The Gathering New Capenna Commander subset.
Kamiz, Obscura Oculus
2022 • Magic: The Gathering • New Capenna • Commander
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Description
Kamiz, Obscura Oculus is a legendary creature card identified as card number 3 within the 2022 Magic: The Gathering New Capenna Commander subset. As a mythic rare Octopus Rogue, this card features a mana cost of {1}{W}{U}{B} and possesses a power and toughness of 2/4. The card's unique ability activates whenever you attack, allowing a target attacking creature to bypass blockers and then connive. Following this, you must choose another attacking creature with lesser power, granting it double strike until the end of the turn. This complex interaction makes Kamiz, Obscura Oculus a strategic piece for players building decks around the New Capenna theme. For collectors, acquiring this card from the Commander subset offers a distinct addition to any Magic: The Gathering collection. The card was illustrated by Chris Rallis, adding artistic value to its gameplay utility. Whether you are a competitive player looking to expand your deck options or a collector seeking to complete the New Capenna set, this card represents a significant entry in the 2022 release.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Kamiz, Obscura Oculus
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Chris Rallis
Card Stock
English
{1}{W}{U}{B}
Legendary Creature — Octopus Rogue
2 / 4
B, U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
