Drudge Skeletons, card number 126 from Magic: The Gathering's 2005 Ninth Edition. An uncommon black creature with regeneration capabilities.
Drudge Skeletons
2005 • Magic: The Gathering • Ninth Edition
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$0.15
Description
Drudge Skeletons stands out in Magic: The Gathering's Ninth Edition as a versatile black creature card, numbered 126 in the set. Released in 2005, this uncommon card offers players a strategic option for graveyard-focused or resilient deck builds. Its primary appeal lies in its unique regeneration ability, which allows the creature to survive destruction once per turn by tapping and clearing damage. This mechanic makes it particularly valuable for collectors and players looking to add durability to their black mana strategies. As part of the 9ED set, Drudge Skeletons contributes to the diverse ecosystem of creatures available in Magic: The Gathering's trading card game. Collectors often seek this card for its nostalgic value, representing a pivotal era in the game's history when core sets defined the basic rules and creature types for new and veteran players alike. For investors and hobbyists, Ninth Edition remains a cornerstone of Magic's legacy, with cards like Drudge Skeletons serving as tangible pieces of TCG history. The card’s straightforward design and functional rules text reflect the set's focus on accessibility and competitive play. Whether you are building a custom deck or expanding your collection of classic Magic cards, this release offers both gameplay utility and historical significance.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Drudge Skeletons
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jim Nelson
Card Stock
English
{1}{B}
Creature — Skeleton
1 / 1
B
Card Text
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{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off." —Nevinyrral, *Necromancer's Handbook*




















