The 2001 Odyssey expansion with Cabal Inquisitor, card number 119. This Magic: The Gathering creature introduces the Threshold mechanic for strategic graveyard play.
Cabal Inquisitor
2001 • Magic: The Gathering • Odyssey
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Description
Cabal Inquisitor, issued as card number 119 in the 2001 Odyssey expansion, remains a memorable inclusion for fans of early Magic: The Gathering. Designed by Alex Horley-Orlandelli, this Common rarity card represents the game's shift toward complex resource management during the Odyssey block era. Collectors often seek this piece to complete their Odyssey base sets or to study the evolution of black mana mechanics. The card functions as a Creature — Human Minion with a mana cost of {1}{B} and a mana value of 2. Its primary appeal lies in its Threshold ability, which activates only when seven or more cards reside in your graveyard. Once that threshold is met, you may pay {1}{B} and tap the creature to exile two additional cards from your graveyard, forcing a target player to discard a card. This activation is restricted to sorcery speed, requiring careful timing in any deck built around graveyard synergy. Cabal Inquisitor serves as a foundational example of how early designers experimented with graveyard interactions. Whether you are building a nostalgic collection or analyzing the history of card design, this product offers insight into the strategic landscape of 2001. The card's straightforward stats of 1/1 power and toughness contrast with its potent conditional effect, making it a fascinating study in risk versus reward. As the Magic: The Gathering community continues to grow, original prints from this era hold significant interest for those who appreciate the game's rich history and mechanical diversity.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Cabal Inquisitor
Game
Magic: The Gathering
TCG Attributes
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Common
Alex Horley-Orlandelli
Card Stock
English
{1}{B}
Creature — Human Minion
1 / 1
B
Card Text
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Threshold — {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if there are seven or more cards in your graveyard.






