The 2001 Odyssey expansion with this Common Instant card Cease-Fire, card number 14. Designed to disrupt opponents while maintaining card advantage.
Cease-Fire
2001 • Magic: The Gathering • Odyssey
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$1.67
Description
Cease-Fire, identified as card number 14 in the Odyssey set, represents a strategic white instant from Magic: The Gathering's 2001 release. Created by artist Darrell Riche, this Common rarity card offers a clean mechanical solution for players navigating the mid-game. The card's design features a mana cost of two generic mana and one white mana, resulting in a mana value of three, which fits neatly into early-to-mid game strategies focused on control and tempo. The primary function of this card in Magic: The Gathering is to provide temporary disruption. By targeting a player, it prevents them from casting creature spells for the remainder of the turn. This effect is particularly useful for stalling aggressive decks that rely on rapid creature deployment. Simultaneously, the card allows the caster to draw a card, ensuring that resource depletion is not a consequence of using the removal effect. This balance between hindering the opponent and replenishing the hand makes it a staple in white-based control architectures. As a Common card, it is accessible for new players entering the vintage segment of the game. The flavor text, which hints at the cyclical nature of conflict, adds thematic depth to the mechanical interaction. For investors and hobbyists, the Odyssey expansion holds a significant place in Magic history, and Cease-Fire serves as a functional piece of that legacy. Its straightforward design and reliable effect make it a recognizable staple for anyone building a library centered around white mana efficiency.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Cease-Fire
Game
Magic: The Gathering
TCG Attributes
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Common
Darrell Riche
Card Stock
English
{2}{W}
Instant
W
Card Text
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Target player can't cast creature spells this turn. Draw a card.
When the crimson fades from the magical embers, a final wisp of smoke will rise. Soon after, hostilities will begin anew.






