The 2001 Odyssey set Mystic Zealot (36) is a white Common creature card known for its Threshold mechanic that enhances power and flying when the graveyard is full.
Mystic Zealot
2001 • Magic: The Gathering • Odyssey
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Description
The Mystic Zealot card, numbered 36 in the 2001 Odyssey expansion, stands as a distinct entry in Magic: The Gathering history. Designed as a Human Nomad Mystic, this white mana creature carries a mana cost of three generic and one white, resulting in a mana value of four. Its base stats present a 2/4 body, but the card’s true identity is defined by its Threshold ability. This mechanic rewards players who have accumulated a full graveyard by granting the creature an additional +1/+1 power and toughness boost alongside the flying keyword ability. As long as seven or more cards reside in your graveyard, the Mystic Zealot transforms from a solid defender into a formidable aerial threat. Created by artist Paolo Parente, the card was released under the set code ODY during a pivotal era for the game. Collectors often seek this release to complete their Odyssey set, appreciating its straightforward design and functional gameplay utility. The flavor text hints at the nomadic culture behind the card, suggesting a duality between priestly and warrior roles that resonates with the character’s dual nature in combat. While it remains a Common rarity, its mechanical depth makes it a staple for strategies focusing on graveyard synergy., collectors can find this Magic: The Gathering trading card to expand their library or complete specific set collections. Whether you are drafting or building singleton decks, the Mystic Zealot offers a reliable option for white-based strategies. The card’s enduring presence in the Odyssey set ensures it remains a relevant piece for enthusiasts who value both mechanical innovation and classic design elements from the early 2000s.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Mystic Zealot
Game
Magic: The Gathering
TCG Attributes
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Common
Paolo Parente
Card Stock
English
{3}{W}
Creature — Human Nomad Mystic
2 / 4
W
Card Text
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Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has flying.
Nomad youths aspire to one of two roles in the tribe: priest or warrior. Their secret dream is to become both.








