The Odyssey Nomad Decoy foil, card number 37 from the 2001 Magic: The Gathering expansion, designed for collectors and players seeking versatile white mana creatures.
Nomad Decoy
2001 • Magic: The Gathering • Odyssey
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Description
The Odyssey Nomad Decoy, identified as card number 37, is a white uncommon creature card from the 2001 Magic: The Gathering expansion. As a Human Nomad with a mana cost of two generic mana and one white mana, it offers strategic depth through its tap abilities, allowing players to control the board by targeting one or two creatures depending on their graveyard size. This foil version adds a layer of visual appeal for collectors who appreciate the shimmering finish characteristic of premium Magic: The Gathering cards. The Nomad Decoy’s ability to interact with opponent’s creatures makes it a notable piece for those completing the Odyssey set or building vintage-legal decks. Whether you are looking to complete your Odyssey set or add a functional card to your library, the Odyssey Nomad Decoy foil is a valuable addition. For investors and hobbyists alike, this card represents a tangible piece of trading card history from the early 2000s. The combination of its mechanical utility and the foil treatment ensures it remains a sought-after item among Magic: The Gathering enthusiasts. Keep an eye on your collection for this versatile creature that bridges gameplay strategy and collectible value.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Nomad Decoy
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Pete Venters
Card Stock
English
Foil
{2}{W}
Creature — Human Nomad
1 / 2
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{W}, {T}: Tap target creature. Threshold — {W}{W}, {T}: Tap two target creatures. Activate only if there are seven or more cards in your graveyard.
If you can take something from a nomad, it's probably bait.
