The 2002 Magic: The Gathering card Lightning Rift from the Onslaught set. This uncommon enchantment offers strategic cycling utility for TCG collectors.
Lightning Rift
2002 • Magic: The Gathering • Onslaught
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Description
Lightning Rift, card number 217, is a distinctive uncommon enchantment from Magic: The Gathering's 2002 Onslaught expansion. Designed for players seeking efficient interaction within the game's limited environments, this card leverages the cycling mechanic to provide flexible damage output. The design features artwork by Eric Peterson, capturing the aesthetic energy typical of the Onslaught era's red mana identity. In gameplay, Lightning Rift serves as a reactive tool. Whenever a player cycles a card from their hand, the controller may pay one red mana to deal two damage to any target. This interaction allows for surprising tempo swings, turning discarded cards into direct damage while simultaneously thinning the deck. For collectors, the card represents a solid piece of early 2000s Magic history, reflecting the design philosophy of the Mirrodin block era where resource management and card advantage were paramount. As an uncommon, it appears with sufficient frequency to be accessible yet holds enough strategic nuance to remain relevant among vintage collectors. Whether you are building a nostalgic deck or simply curating a diverse library of classic Magic cards, this enchantment adds depth to any collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Lightning Rift
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Eric Peterson
Card Stock
English
{1}{R}
Enchantment
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever a player cycles a card, you may pay {1}. If you do, this enchantment deals 2 damage to any target.
Options will cost you, but a lack of them will cost you even more.











