The 2002 Magic: The Gathering Onslaught set card Primal Boost (#277) is an Uncommon Instant providing a massive +4/+4 boost and Cycling capability.
Primal Boost
2002 • Magic: The Gathering • Onslaught
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Description
Released in 2002 as part of the Onslaught block, Primal Boost is the 277th card in the Magic: The Gathering trading card game series. Designed as an Instant spell with a mana cost of {2}{G}, this card allows players to target a creature and grant it +4/+4 until the end of the turn. This significant power and toughness increase makes it a versatile tool for combat tricks or defending key units during critical moments. Beyond its direct combat application, Primal Boost features the Cycling mechanic, adding strategic depth to deck construction. By paying {2}{G} and discarding the card, players can draw a new card. When cycled, the card also triggers an additional effect, allowing you to have a target creature get +1/+1 until the end of the turn. This dual utility ensures that even if the initial spell is countered or the timing is off, the card still provides value through card advantage and a secondary buff. As an Uncommon rarity card, Primal Boost represents a staple of green mana acceleration and combat manipulation during its era. Collectors of vintage Magic: The Gathering often seek out complete Onslaught sets to preserve the history of this influential block. Whether you are building a nostalgic deck or expanding your collection of classic TCG cards, this release offers a solid example of early 2000s game design principles. The card's straightforward yet impactful effect highlights the design philosophy of the time, focusing on immediate board impact and resource management. For fans of the Onslaught block, owning this card is a meaningful addition to any vintage collection.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Primal Boost
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Eric Peterson
Card Stock
English
{2}{G}
Instant
G
Card Text
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Target creature gets +4/+4 until end of turn. Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) When you cycle this card, you may have target creature get +1/+1 until end of turn.







