The foil version of Hellspur Posse Boss (128s) from the 2024 Outlaws of Thunder Junction Promos set for your Magic: The Gathering collection.
Hellspur Posse Boss
2024 • Magic: The Gathering • Outlaws of Thunder Junction Promos
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Description
The Hellspur Posse Boss card (128s) represents a distinct entry within the 2024 Outlaws of Thunder Junction Promos series for Magic: The Gathering. Designed by Artur Nakhodkin, this foil variant captures the essence of a Lizard Rogue creature with a mana cost of {2}{R}{R}. As a Rare finish, it offers collectors a visually striking piece that emphasizes the bold red color identity central to the Outlaws of Thunder Junction theme. For investors and hobbyists alike, this product serves as a valuable addition to any TCG card collection. The card's mechanics allow other controlled outlaws to gain haste, while its enter-the-battlefield trigger creates Mercenary tokens with a powerful combat boost. This dual utility makes it a notable piece for those tracking the evolution of creature types and tribal synergies in recent sets. The combination of the Outlaws of Thunder Junction Promos branding and the specific 128s card number ensures this product stands out in catalog searches for dedicated TCG collectors.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Hellspur Posse Boss
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Artur Nakhodkin
Card Stock
English
Foil
{2}{R}{R}
Creature — Lizard Rogue
2 / 4
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) When this creature enters, create two 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
