The foil Dichotomancy card from Magic: The Gathering's 2007 Planar Chaos expansion. A rare sorcery card #38 sought by collectors for its unique alternate universe mechanics and striking foil finish.
Dichotomancy
2007 • Magic: The Gathering • Planar Chaos
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Description
Dichotomancy, card number 38 in the Planar Chaos set, represents a pivotal moment in Magic: The Gathering's 2007 alternate timeline experiment. Released by Wizards of the Coast, this Planar Chaos release flipped the traditional color pie, making blue the dominant force and allowing blue decks to utilize effects previously restricted to other colors. As a rare sorcery, Dichotomancy offers a powerful board advantage by searching an opponent's library for cards matching the names of their tapped permanents and putting them onto your battlefield. This mechanic was central to the set's theme of chaotic, inverted rules where blue could effectively steal and control opponent assets. Collectors often seek this card to complete the Planar Chaos subset or to build specialized decks that leverage its unique mana cost and impact. The foil treatment adds significant visual appeal, making it a standout piece for enthusiasts of the game's history. Whether you are a seasoned builder or a new collector exploring alternate universe mechanics, Dichotomancy remains a fascinating artifact of the game's evolving design philosophy. Its distinct identity within the Planar Chaos framework makes it a valuable addition to any serious collection of modern Magic history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Dichotomancy
Game
Magic: The Gathering
TCG Attributes
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Rare
Steven Belledin
Card Stock
English
Foil
{7}{U}{U}
Sorcery
U
Card Text
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For each tapped nonland permanent target opponent controls, search that player's library for a card with the same name as that permanent. Put those cards onto the battlefield under your control, then that player shuffles. Suspend 3—{1}{U}{U} (Rather than cast this card from your hand, you may pay {1}{U}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
