The Boros Swiftblade is a 2009 Magic: The Gathering Planechase card, numbered 82 in the HOP set. This Uncommon Human Soldier features the Double Strike ability.
Boros Swiftblade
2009 • Magic: The Gathering • Planechase
No Listings Available
No listings available right now.
Price History
Description
The Boros Swiftblade holds card number 82 in the 2009 Magic: The Gathering Planechase release. Published under the HOP set code, this Uncommon creature brings a specific tactical element to the game with its Double Strike ability, allowing it to deal combat damage twice in a single turn. As a Human Soldier, it fits neatly into tribal strategies and serves as a foundational piece for collectors aiming to complete the Planechase subset. Collectors often seek out this card to round out their Planechase collections or to utilize its efficient mana cost and impactful ability in casual play. Whether you are a veteran player looking to refresh your deck options or a new enthusiast exploring the breadth of Magic: The Gathering, this card represents a solid addition to any hobbyist's inventory. The combination of its creature type, rarity, and unique set origin makes it a notable item for dedicated fans of the franchise.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Boros Swiftblade
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Doug Chaffee
Card Stock
English
{R}{W}
Creature — Human Soldier
1 / 2
R, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Double strike
When the Boros Legion attacks, swiftblades enter the fray first. They pick off the archers and mages, softening the enemy front before the flame-kin and giants go in.
