The 2009 Magic: The Gathering Planechase card Sludge Strider, an uncommon artifact creature designed by Franz Vohwinkel.
Sludge Strider
2009 • Magic: The Gathering • Planechase
No Listings Available
No listings available right now.
Price History
Description
Within this diverse set, Sludge Strider stands out as a compelling artifact creature insect. Designed by artist Franz Vohwinkel, this card carries the distinctive HOP set code and number 95, marking its place in the Planechase catalog. As an uncommon card, Sludge Strider offers strategic depth with its multicolored mana cost of white, blue, and black. Its ability triggers whenever another artifact enters or leaves the battlefield, allowing the controller to gain life at the expense of an opponent. This mechanic makes it a valuable piece for collectors building themed decks or focusing on artifact synergies. For Magic: The Gathering enthusiasts, cards like Sludge Strider represent a specific era of innovative design. Collectors often seek out Planechase cards to complete their set collections or to appreciate the unique art and mechanics introduced during this expansion. Whether you are a seasoned investor in TCG assets or a hobbyist completing a collection, this card provides a tangible connection to the game's evolving history.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Sludge Strider
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Franz Vohwinkel
Card Stock
English
{1}{W}{U}{B}
Artifact Creature — Insect
3 / 3
B, U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Whenever another artifact you control enters or leaves the battlefield, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
Underneath the cities of Esper are cycles of life unseen by those who feed them.
