March of Souls is card #10 from the 2001 Planeshift expansion in Magic: The Gathering. This rare white sorcery is a defining moment for collectors of the early era.
March of Souls
2001 • Magic: The Gathering • Planeshift
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Description
March of Souls holds card number 10 in the Planeshift expansion, released by Wizards of the Coast in 2001. As a rare white sorcery, this card remains a notable entry for collectors focused on the early years of the Magic: The Gathering trading card game. The card features a mana cost of {4}{W} and a mana value of 5, reflecting its significant impact on the board state during gameplay. The strategic power of March of Souls lies in its ability to clear the board of opposing threats while generating resources. By destroying all creatures without allowing regeneration, it serves as a decisive answer to crowded boards. Simultaneously, it rewards the caster by creating 1/1 white Spirit creature tokens with flying for each creature destroyed, turning a defensive play into an offensive advantage. For collectors, this card represents a key piece of the Planeshift era, a time when complex board states and powerful removal spells defined the competitive landscape. The design and mechanics of March of Souls appeal to those who appreciate the strategic depth of early Magic expansions. Whether you are building a comprehensive set collection or focusing on rare artifacts from the 2001 release, this card offers a tangible connection to the game's rich history. Its enduring presence in discussions of classic Magic mechanics makes it a valuable addition for any serious collector's archive.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
March of Souls
Game
Magic: The Gathering
TCG Attributes
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Rare
Marc Fishman
Card Stock
English
{4}{W}
Sorcery
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
