The 2011 Premium Deck Series: Graveborn foil version of Animate Dead, card #16, is an Uncommon black Aura enchantment featuring artwork by Anthony Jones.
Animate Dead
2011 • Magic: The Gathering • Premium Deck Series: Graveborn
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Description
This entry, Animate Dead, appears as card number 16 within the PD3 set code. Produced as an Uncommon foil, the card features a shimmering finish that contrasts with the standard matte treatment found in many other sets from that era. The artwork is credited to Anthony Jones, whose style helped define the visual identity of this premium product. As an Enchantment — Aura, Animate Dead serves a unique mechanical purpose in the game. It allows players to return a creature card from a graveyard to the battlefield, attaching itself to that creature. This creates a persistent threat, as the enchanted creature suffers a -1/-0 power/toughness penalty. When the Aura leaves play, the creature it enchants is sacrificed, adding a strategic layer to deck construction. For collectors, the PD3 series remains a notable subset due to its specialized design and thematic cohesion. The foil treatment enhances its visual appeal, making it a desirable piece for those focusing on premium releases from the early 2010s. The combination of its iconic gameplay function and the distinctive Graveborn artwork makes this card a standout item for enthusiasts of the brand.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Animate Dead
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Anthony Jones
Card Stock
English
Foil
{1}{B}
Enchantment — Aura
B
Card Text
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Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets -1/-0.
