Aura Fracture is a white Enchantment card from the 2000 Prophecy set, numbered #2 in Magic: The Gathering. It features a sacrifice-a-land effect to destroy target enchantments.
Aura Fracture
2000 • Magic: The Gathering • Prophecy
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Description
Released in 2000 as the second card in the Prophecy expansion, Aura Fracture is a white Enchantment from Magic: The Gathering that offers a unique interaction with the game's enchantment ecosystem. Designed by Rebecca Guay, this common card (#2) stands out for its specific ability to interact with other enchantments on the battlefield without requiring mana as a direct cost for its primary effect. The card’s ability allows a player to sacrifice a land to destroy a target enchantment. This mechanic introduces a strategic trade-off, forcing players to weigh the resource cost of losing land production against the benefit of removing an opposing enchantment. In the context of Magic: The Gathering, this makes Aura Fracture a niche but valuable tool for controlling the board state, particularly in formats where enchantment-heavy decks are prevalent. Collectors often seek out Aura Fracture to complete their Prophecy set or to appreciate the artwork and design aesthetics of the early 2000s Magic era. The card’s flavor text references Jamuraa’s rhystic mages, adding a layer of lore to the gameplay mechanics. As a common card, it serves as an accessible entry point for new collectors into the Prophecy set while still holding interest for veteran players who appreciate its unique design. Whether you are building a comprehensive collection of the Prophecy set or looking for specific cards to enhance your gameplay strategies, this card represents an interesting piece of Magic history. Its straightforward mechanics and iconic artwork make it a staple for those interested in the evolution of the game's enchantment card design.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Aura Fracture
Game
Magic: The Gathering
TCG Attributes
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Common
Rebecca Guay
Card Stock
English
{2}{W}
Enchantment
W
Card Text
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Sacrifice a land: Destroy target enchantment.
Jamuraa's rhystic mages treat magic as their garden, uprooting unwanted spells as bothersome weeds.







