The 2005 Magic: The Gathering card Dimir House Guard (Card #83) from the Ravnica: City of Guilds set, a key skeleton creature with Fear and Transmute mechanics.
2005 • Magic: The Gathering • Ravnica: City of Guilds
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.40 | Guide Estimate | +2.6% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 12, 2026
Released in 2005, the Dimir House Guard (Card #83) is a notable black creature from the Magic: The Gathering Ravnica: City of Guilds expansion. Designed by artist John Zeleznik, this Common card features a mana cost of {3}{B} and serves as a resilient Skeleton in the game. Its design emphasizes the dark, guild-focused aesthetic of the Ravnica plane, appealing to collectors who appreciate the intricate lore and world-building of this era. The card’s mechanics offer unique gameplay potential. It possesses Fear, meaning it can only be blocked by artifact or black creatures, allowing it to pressure opponents effectively. Additionally, it includes a sacrificed creature ability to regenerate itself, providing tactical flexibility during matches. The Transmute ability adds another layer of strategy, allowing players to discard the card to search their library for another card with the same mana value, facilitating deck consistency and resource management. For Magic: The Gathering enthusiasts, Dimir House Guard represents a significant piece of the Ravnica storyline. It embodies the sinister nature of the Dimir guild, known for its secrets and assassins. Collectors often seek out cards from this set to complete their Ravnica: City of Guilds collection or to build themed decks centered around the Dimir guild. The card’s enduring appeal lies in its strategic depth and its role in the rich narrative of the Magic universe. Whether you are a seasoned collector or new to the game, this card offers a fascinating glimpse into the complex world of Ravnica. It is a valuable addition for those interested in the history of Magic: The Gathering and the evolution of its card designs. The Dimir House Guard stands as a testament to the creativity and depth of the 2005 expansion, making it a worthy pursuit for any dedicated collector.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Dimir House Guard
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
John Zeleznik
Card Stock
English
{3}{B}
Creature — Skeleton
2 / 3
B
Abilities, attacks, oracle text, and flavor text printed on the card.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Sacrifice a creature: Regenerate this creature. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
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