The 2024 Magic: The Gathering Hall card from the Ravnica: Clue Edition, an uncommon land offering dual red and white mana alongside a powerful Investigate ability.
Hall
2024 • Magic: The Gathering • Ravnica: Clue Edition
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Market & Price History
| Condition | Value | Source | Trend | Price Details |
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$1.99As of 10/9/2026 | Asking Prices | |||
- $1.99As of 10/9/2026
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- Asking Prices
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30-day Price History
Raw / Ungraded
eBay Active Listings · Asking Prices evidence · captured Oct 9, 2026
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The 2024 Magic: The Gathering Hall card, numbered 16 in the Ravnica: Clue Edition set, offers a distinct strategic option for players building their decks. As an uncommon land, this card provides essential mana flexibility by entering the battlefield tapped and allowing you to add either red or white mana to your resources. This dual-color identity makes it a versatile addition for decks looking to bridge the gap between aggressive red strategies and supportive white play. Beyond basic mana production, Hall features a unique ability that taps into the investigative theme of the Clue Edition. By sacrificing four mana and tapping the land, players can create a Clue token. This artifact allows for card advantage, as sacrificing the token for two mana lets you draw a card, effectively turning the land into a resource engine that fuels long-term gameplay. This mechanic distinguishes Hall from standard lands, offering both immediate utility and potential late-game value. Collectors of Magic: The Gathering trading cards often seek out specific lands from unique sets like Ravnica: Clue Edition for their thematic relevance and gameplay potential. Whether you are a seasoned player looking to optimize your deck or a collector appreciating the intricate details of the Clue Edition, Hall represents a solid inclusion. Its combination of dual mana support and card draw potential ensures it remains a functional and interesting piece for any collection. By focusing on the specific attributes of each card, collectors can build comprehensive libraries that reflect their personal playstyles and aesthetic preferences. The Hall card stands as a testament to the creative depth found in modern Magic: The Gathering releases, blending familiar land roles with innovative mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Hall
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Arthur Yuan
Card Stock
English
Land
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
FAQ
Frequently Asked Questions
What does the Investigate mechanic do in Magic: The Gathering?
The Investigate mechanic allows a player to create a Clue token, which is an artifact. By sacrificing the Clue token for two mana, you can draw a card, effectively providing card advantage.
Is Hall a creature or a land card?
Hall is a land card. It does not have a creature type and cannot attack or block. Its primary function is to produce mana and generate Clue tokens through its activated ability.
What mana colors does Hall produce?
Hall produces either red or white mana. This dual-color output makes it suitable for decks that utilize both colors, helping to smooth out mana curves and support multi-color strategies.










