The Centaur Healer is a Common foil card from Magic: The Gathering's 2012 Return to Ravnica expansion, numbered 148. This creature brings life-gaining utility to any deck.
Centaur Healer
2012 • Magic: The Gathering • Return to Ravnica
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Description
The Centaur Healer stands as a versatile early-game presence within the Magic: The Gathering trading card game, specifically from the 2012 Return to Ravnica expansion. Designed by artist Mark Zug, this Common card carries the set code RTR and is identified by card number 148. As a Creature — Centaur Cleric, it requires a mana cost of {1}{G}{W} to play, making it an accessible option for players seeking to stabilize their board state early in the match. Upon entering the battlefield, this card provides a significant boost by gaining you three life, a key advantage in longer formats. Its 3/3 power and toughness offer solid board presence for a low mana investment, allowing collectors and players alike to appreciate its functional design. The foil treatment adds a distinct visual appeal, catching the light with every play. For enthusiasts of the Ravnica block, this card represents a staple of the white-green mana base, embodying the clinical and organized aesthetic of the Kasarna order. Whether you are looking to complete your Return to Ravnica collection or build a competitive deck, the Centaur Healer foil offers both nostalgic value and enduring gameplay utility.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Centaur Healer
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Mark Zug
Card Stock
English
Foil
{1}{G}{W}
Creature — Centaur Cleric
3 / 3
G, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, you gain 3 life.
Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.
