Racecourse Fury (RTR #104), a 2012 Magic: The Gathering Uncommon Aura enchantment from the Return to Ravnica set, designed to grant haste to enchanted lands.
Racecourse Fury
2012 • Magic: The Gathering • Return to Ravnica
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Description
Racecourse Fury (Return to Ravnica #104) is a 2012 Magic: The Gathering Uncommon card that serves as a tactical asset for players building red-aligned decks. As an Aura enchantment, this card requires a land to enchant, transforming the terrain into a temporary engine for aggressive strategies. The mechanic allows the controller to tap the enchanted land to give a target creature haste until the end of the turn, enabling immediate attacks or responses to combat damage. This card was originally illustrated by Sam Burley and carries the RTR set code, anchoring it firmly within the Ravnica guilds era of Magic: The Gathering. Collectors often seek out cards like Racecourse Fury to complete their base set portfolios or to utilize its specific interaction with land-based enchantment synergies. The flavor text hints at the chaotic, close-quarters nature of the setting, adding narrative depth to the mechanical utility. For investors and completists, maintaining a clean copy of this Uncommon card is a standard goal for those tracking the full spectrum of Return to Ravnica releases. The card’s low mana cost and flexible targeting make it a recognizable part of the format’s history, appealing to those who appreciate the intricate design of the guilds era. Whether you are building a themed deck or expanding your Magic: The Gathering trading card game collection, Racecourse Fury represents a distinct piece of the 2012 era's strategic landscape.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Racecourse Fury
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Sam Burley
Card Stock
English
{R}
Enchantment — Aura
R
Card Text
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Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."
Close finishes are settled by who can dismount and get to weapons first.






