Fireball (Card #31) from Magic: The Gathering's 1996 Rivals Quick Start Set. This classic sorcery by artist Mark Tedin is a staple for TCG collectors and players alike.
Fireball
1996 • Magic: The Gathering • Rivals Quick Start Set
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Description
Released in 1996 as part of the Rivals Quick Start Set, Fireball (Card #31) holds a significant place in the history of Magic: The Gathering. Designed by Mark Tedin, this common sorcery card is defined by its unique mana cost of {X}{R} and its versatile damage-dealing capability. The card allows players to divide damage among any number of targets, making it a strategic tool in early gameplay. This edition, identified by the set code RQS, represents an important era for the trading card game as it helped introduce new players to its mechanics. Collectors often seek out cards from the Rivals Quick Start Set due to their nostalgic value and role in the franchise's expansion. Fireball is particularly notable for its flexible rules text, which has influenced design philosophy for years. As a foundational card, it appeals to those interested in the evolution of Magic's rules and design. The card's enduring popularity stems from its simplicity and effectiveness in gameplay, making it a recognizable piece for enthusiasts. For investors and hobbyists, cards from this period offer a glimpse into the early days of collectible card games. Owning a piece of this set connects collectors to the roots of Magic: The Gathering. Whether you are building a set or simply appreciating the artistry of Mark Tedin, Fireball remains a key card for any serious collection.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Fireball
Game
Magic: The Gathering
TCG Attributes
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Common
Mark Tedin
Card Stock
English
{X}{R}
Sorcery
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
This spell costs {1} more to cast for each target beyond the first. Fireball deals X damage divided evenly, rounded down, among any number of targets.




















