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About This Card

Charge Across the Araba is the 4th card from the 2005 Saviors of Kamigawa expansion, offering a unique white arcane instant for Magic: The Gathering.

Charge Across the Araba

2005 • Magic: The Gathering • Saviors of Kamigawa

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Active-Listing Market: $1.79
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Product Overview

Description

Charge Across the Araba stands as a distinct piece of Magic: The Gathering history from the Saviors of Kamigawa expansion. Released in 2005, this set expanded the game's lore and mechanics, providing players with new strategic options. As the fourth card in the Saviors of Kamigawa sequence, it holds a specific place in the set's structure, often sought by collectors who appreciate the systematic numbering and thematic cohesion of early 2000s expansions. The card is an Uncommon rarity, indicating a balanced presence in booster packs that makes it accessible yet still meaningful for completionists. Designed by Dany Orizio, the card embodies the aesthetic and mechanical direction of the Saviors of Kamigawa era. Its classification as an Instant — Arcane card places it within a specific subset of gameplay that relies on timing and resource management. The mana cost of {4}{W} reflects its power level, requiring a significant investment of white mana to activate. This cost structure is typical for effects that provide substantial board advantage, positioning the card as a potent tool in the right deck. The five-mana value further cements its role as a mid-to-late game solution, demanding careful planning from the player. The card's primary effect revolves around the concept of sweeping opponent creatures by leveraging one's own resources. By returning Plains to their owner's hand, players can empower their creatures with a +1/+1 boost for each land sacrificed. This mechanic encourages strategic decision-making, as players must weigh the immediate benefit of a larger army against the loss of future mana availability. Such trade-offs are central to the Magic: The Gathering experience, and Charge Across the Araba exemplifies this depth. Collectors value cards like this for their intricate design and the way they encapsulate the game's evolving philosophy. Finding this card in good condition can be a rewarding endeavor for those building a comprehensive Saviors of Kamigawa collection. It represents a snapshot of the game's history, preserving the creativity and innovation of its time. For investors in tangible collectibles, the enduring appeal of Magic: The Gathering ensures that cards from this era remain relevant and desirable.

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Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2005

Series

Saviors of Kamigawa

Card Number

#4

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Uncommon

Artist

Dany Orizio

Material

Card Stock

Language

English

Mana cost

{4}{W}

Type

Instant — Arcane

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

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FAQ

Frequently Asked Questions

What is the mana cost of Charge Across the Araba?

Charge Across the Araba has a mana cost of {4}{W}, requiring four generic mana and one white mana to cast. This five-mana value reflects its status as a powerful white arcane instant within the Saviors of Kamigawa set.

Who is the artist for Charge Across the Araba?

The card Charge Across the Araba was illustrated by Dany Orizio. His artwork contributes to the visual identity of the Saviors of Kamigawa expansion, which was released in 2005.

What type of card is Charge Across the Araba in Magic: The Gathering?

Charge Across the Araba is classified as an Instant — Arcane card. It belongs to the white color identity and features a unique effect that enhances creatures based on the number of Plains returned to hand.

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