Skip to main content
Reference artwork · details may differ from this copy
About This Card

The Auriok Sunchaser is a 2010 Common card from the Scars of Mirrodin set, featuring the Metalcraft ability that boosts its power and grants flying when controlling artifacts.

Auriok Sunchaser

2010 • Magic: The Gathering • Scars of Mirrodin

No Listings Available

No listings available right now.

Market Value
Raw/Ungraded Market: $0.18
Updated 6 days ago
Based on TCGplayer Market (reference)Check Price Guide

Market & Price History

  • $0.18
    Source
    Guide Estimate
    Trend
    0%
    Price Details

30-day Price History

Raw / Ungraded

TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026

Each point is the last stored observation that day for this printing, condition, grader, autograph status and source. Gaps mean no observation; guide estimates and asking prices are not completed sales.
Product Overview

Description

The Auriok Sunchaser, designated as card number 4 in Magic: The Gathering’s 2010 Scars of Mirrodin set, is a foundational White Human Soldier creature. Designed by artist James Ryman, this Common rarity card serves as a versatile early-game option for players building artifact-focused decks. Its strategic value lies in the Metalcraft ability, which activates when a player controls three or more artifacts. Upon activation, the creature receives a significant +2/+2 power and toughness boost and gains the flying keyword, transforming it from a modest 1/1 into a formidable aerial threat. The Auriok Sunchaser exemplifies this theme, offering a cost-effective way to leverage artifact synergies. Its mana cost of {1}{W} makes it accessible in the early turns, allowing players to establish board presence while simultaneously progressing toward their artifact threshold. For enthusiasts of the Scars of Mirrodin subset, the Auriok Sunchaser represents a classic example of the set’s design philosophy. It balances simplicity with strategic depth, appealing to both casual players and competitive builders who appreciate artifact-centric strategies. The card’s flavor text, attributed to a prayer to the Whitesun, adds a layer of narrative immersion, connecting the creature to the broader lore of the Mirrodin plane. As part of the Scars of Mirrodin collection, this card remains a staple for those interested in exploring the mechanical and thematic elements introduced during the 2010 expansion. Its enduring presence in the Magic: The Gathering ecosystem highlights its role in defining the artifact synergy mechanics that continue to influence the game today.

Seller Action
Have one of these to sell?

We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.

Product Specs

Card Details

The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.

Catalog Profile

The core identity of the card within the set.

Year

2010

Series

Scars of Mirrodin

Card Number

#4

Featured Subject

The subject, team, league, and sport context tied to this card.

Game

Magic: The Gathering

TCG Attributes

Rarity, print treatment, and game-specific stats for this card.

Rarity

Common

Artist

James Ryman

Material

Card Stock

Language

English

Mana cost

{1}{W}

Type

Creature — Human Soldier

Power / Toughness

1 / 1

Color

W

Card Text

Abilities, attacks, oracle text, and flavor text printed on the card.

Metalcraft — As long as you control three or more artifacts, this creature gets +2/+2 and has flying.

"Grant me loft. Grant me light. Grant me the accuracy I need to kill all who threaten Bladehold." —Prayer to the Whitesun

Magic: The Gathering and related names, images, symbols, and marks are trademarks or copyrights of Wizards of the Coast LLC. SuperCatch is an independent marketplace and is not affiliated with, endorsed by, or sponsored by Wizards of the Coast. Some Magic reference content is unofficial Fan Content under the Wizards of the Coast Fan Content Policy. Full attribution.

FAQ

Frequently Asked Questions

What is the Metalcraft ability on Auriok Sunchaser?

Metalcraft is an activated ability that triggers as long as you control three or more artifacts. When active, Auriok Sunchaser gets +2/+2 and gains flying, significantly increasing its combat effectiveness.

Who is the artist for Auriok Sunchaser in Scars of Mirrodin?

The artwork for Auriok Sunchaser was created by James Ryman.

Is Auriok Sunchaser a good card for artifact decks?

Yes, Auriok Sunchaser is highly synergistic with artifact decks. Its Metalcraft ability rewards players for controlling multiple artifacts, making it a powerful late-game finisher or early-game blocker depending on the board state.

Cards Named Auriok Sunchaser

Explore cards with this name across sets and editions. Check each card’s details before choosing a version.


View All Auriok Sunchaser Cards

Tap an image to preview it, or a card’s name to open its page.