Fulgent Distraction is a white instant card from the 2010 Scars of Mirrodin expansion. This card features unique gameplay mechanics involving Equipment removal.
Fulgent Distraction
2010 • Magic: The Gathering • Scars of Mirrodin
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$0.12
Description
Fulgent Distraction is a white instant card from the 2010 Scars of Mirrodin expansion of Magic: The Gathering. Identified as card number 7 in the set, it serves as a utility option for players seeking to disrupt opponent strategies. The card requires three mana to cast, with a cost of two generic mana and one white mana. Its primary effect allows the caster to choose two target creatures, tapping them and detaching all Equipment attached to those targets. This mechanic makes it a valuable tool for dealing with artifact-heavy decks or removing key equipment pieces without destroying the creatures themselves. Created by artist Nic Klein, Fulgent Distraction is printed with a common rarity, making it accessible to collectors and players alike. The flavor text on the card references Yavash of the Accorders, adding a layer of narrative depth to the card's design. The text reads, "Channeling the white-hot power of all five suns creates a pretty good diversion." For collectors of Magic: The Gathering, Fulgent Distraction represents a specific era in the game's history. This card is often sought after by those completing the set or building themes around artifact interaction. While it may not be a staple in every deck, its ability to neutralize equipment makes it a notable inclusion for players interested in strategic disruption. Collectors can appreciate the card's design, its place in the set, and its role in the broader narrative of the Mirrodin plane. Whether for completing a collection or exploring historical card designs, Fulgent Distraction remains an interesting piece of Magic: The Gathering lore and gameplay.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Fulgent Distraction
Game
Magic: The Gathering
TCG Attributes
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Common
Nic Klein
Card Stock
English
{2}{W}
Instant
W
Card Text
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Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
"Channeling the white-hot power of all five suns creates a pretty good diversion." —Yavash of the Accorders






