The 2010 Magic: The Gathering Scars of Mirrodin card, Indomitable Archangel. This Mythic Rare Angel creature features the powerful Metalcraft mechanic and is a staple for collectors of the SOM set.
Indomitable Archangel
2010 • Magic: The Gathering • Scars of Mirrodin
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Description
Released in 2010, Indomitable Archangel is a distinct entry in the Magic: The Gathering Scars of Mirrodin expansion. Identified by card number 11 and the set code SOM, this card represents a significant moment in the game's history with its highest rarity tier. As a white Creature — Angel with a mana value of 4, it commands attention with its 4/4 power and toughness. The card's design by Allen Williams brings a classic fantasy aesthetic to the futuristic setting of Mirrodin, appealing to fans of both the lore and the art style of this era. The gameplay mechanics of this card are defined by its ability to gain Flying and a potent effect tied to the Metalcraft mechanic. If you control three or more artifacts, all artifacts you control gain shroud, protecting them from being targeted by spells or abilities. This strategic depth makes it a versatile piece for any collection. Collectors value this card for its iconic status within the Scars of Mirrodin block and its enduring presence in the Commander format. Whether you are building a themed collection around the Mirrodin plane or seeking high-rarity artifacts, this card offers a compelling addition.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Indomitable Archangel
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Mythic Rare
Allen Williams
Card Stock
English
{2}{W}{W}
Creature — Angel
4 / 4
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)
"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand." —Auriok proverb
