Iron Myr is a common artifact creature from the 2010 Scars of Mirrodin expansion, featuring card number 168 in the Magic: The Gathering trading card game.
Iron Myr
2010 • Magic: The Gathering • Scars of Mirrodin
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Description
Released in 2010 as part of the Scars of Mirrodin expansion, Iron Myr occupies card number 168 in the Magic: The Gathering trading card game. This common artifact creature belongs to the Myr subtype and costs two mana to cast. Its primary function allows players to add one red mana to their resources when tapped, making it a reliable component for red-based decks. The card features artwork by Alan Pollack, who brings the mechanical subject to life within the set's distinctive visual style. For collectors focused on completing the base set, this card represents an accessible entry point into the Scars of Mirrodin block. The straightforward design and utility make it a staple for those building competitive or casual Magic: The Gathering collections. Whether you are seeking to round out your set or appreciate the intricate world-building of Mirrodin, this card offers historical value within the TCG landscape. It remains a recognizable piece for fans of the franchise's artifact-themed mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Iron Myr
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Alan Pollack
Card Stock
English
{2}
Artifact Creature — Myr
1 / 1
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
{T}: Add {R}.
The myr are like rusted metal: gleaming purpose hidden by a thin disguise of debris.
