The basic Island card from the 2010 Scars of Mirrodin set, featuring Jung Park's artwork and serving as a core mana source for Blue strategies.
Island
2010 • Magic: The Gathering • Scars of Mirrodin
No Listings Available
No listings available right now.
Market & Price History
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.14 | Guide Estimate | 0% | ||
- $0.14
- Source
- Guide Estimate
- Trend
- 0%
- Price Details
30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 17, 2026
Description
The basic Island card from the 2010 Scars of Mirrodin set serves as a fundamental resource for players building Blue mana strategies in Magic: The Gathering. Identified as card number 237 in the set, this common land card provides the essential tap ability to generate one blue mana, enabling the casting of spells and activation of abilities that define the color's gameplay. Designed by artist Jung Park, the card integrates seamlessly into the mechanical aesthetic of the Scars of Mirrodin block, which explores the intersection of organic life and industrial machinery on the plane of Mirrodin. As a basic land, the Island remains a staple in nearly every constructed deck that utilizes the Blue color identity. Its reliability makes it a critical component for collectors aiming to complete the Scars of Mirrodin checklist or maintain functional playsets. The card's straightforward functionality ensures its enduring relevance across various formats, distinguishing it as a practical and collectible piece of modern trading card history. Collectors often seek this iteration for its unique artistic interpretation within the set's visual framework, appreciating how it contrasts with the metallic themes prevalent in the expansion. Whether you are a seasoned collector curating a comprehensive set or a player looking to refresh your deck with reliable lands, this card represents a key element of the game's infrastructure. The 2010 release continues to be a sought-after item for enthusiasts who value the historical significance of the Mirrodin era. By acquiring this card, collectors secure a piece of the game's evolution, ensuring their collection reflects both the strategic depth and artistic diversity of the Magic: The Gathering universe. The card's designation as a basic land means it can be included in unlimited quantities in limited formats, highlighting its ubiquitous presence in gameplay. This status underscores its importance not just as a collectible, but as a vital tool for competitive and casual play alike. For those interested in the broader context of the Scars of Mirrodin set, this Island card offers a glimpse into the design philosophy of the time, balancing mechanical utility with thematic consistency. It stands as a testament to the enduring appeal of basic lands in the TCG landscape.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Island
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Jung Park
Card Stock
English
Basic Land — Island
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
({T}: Add {U}.)






