The 2003 Scourge set foil Extra Arms (Card 92) is an Uncommon Enchantment — Aura that empowers creatures with aggressive damage output.
2003 • Magic: The Gathering • Scourge
No listings available right now.
| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.49 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 13, 2026
Released in 2003 as part of the Scourge expansion, Extra Arms (Card 92) stands as a definitive example of aggressive enchantment design within Magic: The Gathering. This Uncommon card functions as an Enchantment — Aura, requiring a mana cost of {4}{R} to cast. It attaches to a creature, transforming it into a more potent force on the battlefield. The card's primary ability triggers whenever the enchanted creature attacks, dealing 2 damage to any target. This mechanic allows players to leverage their board presence for direct impact, a key element in red-focused strategies that prioritize speed and aggression. As a foil variant, the card offers a distinct tactile and visual experience that collectors often seek out to complement their Scourge collections. The card's simplicity and direct effect make it a reliable tool for deck builders looking to maximize the utility of their creatures. Whether used to finish off a life total or to chip away at an opponent's defenses, Extra Arms provides consistent value for its mana investment. Collectors of Magic: The Gathering trading cards often appreciate the historical significance of the Scourge set, which remains a popular era for both competitive play and nostalgic collecting. The foil treatment of Extra Arms adds an extra layer of appeal for those who value the shine and durability associated with foil prints. For investors and hobbyists alike, this card represents a tangible piece of the game's rich history, offering both gameplay utility and aesthetic charm. The combination of its aggressive ability and the iconic Scourge design makes it a noteworthy addition to any collection focused on the early 2000s era of the game.
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Extra Arms
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Greg Staples
Card Stock
English
Foil
{4}{R}
Enchantment — Aura
R
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature Whenever enchanted creature attacks, it deals 2 damage to any target.
"Perhaps extra heads would have served them better." —Foothill guide
Explore cards with this name across sets and editions. Check each card’s details before choosing a version.