The Agent of Treachery card from the 2005 Secret Lair Drop, a unique addition to any Magic: The Gathering collection. This card features powerful gameplay mechanics and distinctive design.
2025 • Magic: The Gathering • Secret Lair Drop
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$8.14 | Guide Estimate | +5.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 19, 2026
The Agent of Treachery card, identified by number 2005, is a notable entry within the 2005 Secret Lair Drop for Magic: The Gathering. Released in 2005, this Secret Lair Drop product offers collectors a distinct piece of TCG history that stands apart from standard set releases. As a rare creature card, it provides a specific gameplay experience that appeals to both competitive players and those who appreciate the depth of the game's mechanics. Designed as a Human Rogue with a mana value of 7, Agent of Treachery requires a significant investment of blue mana to cast. Its abilities make it a formidable presence on the battlefield. When this creature enters play, it allows the player to gain control of a target permanent, offering a strategic shift in momentum. Furthermore, during the end step, if the controller owns three or more permanents they do not own, they draw three cards. This effect rewards aggressive play and resource accumulation, making it a compelling choice for decks focused on board control and card advantage. The card's design and mechanics reflect the creative direction of the 2005 era, providing a tangible connection to that period in Magic's history. Whether you are looking to expand your collection of Secret Lair cards or add a powerful tool to your roster, this card offers both aesthetic and functional appeal. It serves as a reminder of the intricate design choices that define the Magic: The Gathering trading card game. For investors and hobbyists alike, the Agent of Treachery card represents a specific moment in the evolution of Secret Lair products. Its rarity and unique abilities ensure it remains a point of interest for those studying the game's development. By acquiring this card, collectors gain access to a piece of TCG lore that is both playable and collectible, bridging the gap between strategic gameplay and historical significance.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Agent of Treachery
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Rare
Jay Howell
Card Stock
English
{5}{U}{U}
Creature — Human Rogue
2 / 3
U
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, gain control of target permanent. At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
It's as easy as taking candy from a baby. A giant, reptilian, firebreathing baby.
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