The Aberrant Manawurm is an uncommon green creature card from the 2026 Magic: The Gathering Secrets of Strixhaven set. Numbered 138, this Wurm offers versatile combat capabilities through its Trample ability and mana-scaling power boost.
Aberrant Manawurm
2026 • Magic: The Gathering • Secrets of Strixhaven
No Listings Available
No listings available right now.
Price History
$0.09
Description
The Aberrant Manawurm stands as a compelling addition to any Magic: The Gathering collection, specifically from the 2026 Secrets of Strixhaven expansion. As an uncommon card bearing the number 138 in the SOS set code, this green Wurm offers collectors a tangible piece of the Strixhaven academic universe. The card features artwork by Lars Grant-West, capturing the creature's essence within the set's distinct visual framework. In terms of gameplay mechanics, the Aberrant Manawurm is a four-mana creature with a power and toughness of 2/5. Its most notable trait is the Trample keyword, which allows excess combat damage to reach the opponent when the creature is blocked. This makes it a resilient presence on the battlefield that can break through defensive lines. Furthermore, the card possesses a powerful triggered ability: whenever you cast an instant or sorcery spell, the Manawurm gains +X/+0 until end of turn, where X equals the mana value of the spell just cast. This synergy rewards players who utilize spell-heavy strategies, allowing the creature to grow significantly larger during a single turn. Collectors of trading card games often seek out cards like the Aberrant Manawurm for their unique interactions and thematic relevance. The flavor text, "What is the equation for terror? —Lost research note, Paradox Gardens," hints at the chaotic and academic themes prevalent in the Strixhaven setting. For investors and hobbyists alike, completing a set of Secrets of Strixhaven requires acquiring key uncommons that define the set's mechanical identity. This card serves as a functional and thematic anchor for green-based decks, representing the raw, untamed power of the natural world within the magical academy context. Whether you are building a competitive deck or curating a personal library, the Aberrant Manawurm provides a solid foundation. Its ability to scale with your spell output makes it a versatile tool that adapts to the flow of the game. By adding this card to your collection, you acquire a piece of Magic history that bridges strategic depth with the rich lore of the Strixhaven universe.
Have one of these to sell?
We'll pre-fill the product details from this catalog entry, so your listing lands on this exact page. Just add photos of your copy, pick its condition, and set your price.
Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Aberrant Manawurm
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Lars Grant-West
Card Stock
English
{3}{G}
Creature — Wurm
2 / 5
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell.
"What is the equation for terror?" —Lost research note, Paradox Gardens






