The collector appeal of Ghostly Prison, card number 146 from the 2026 Secrets of Strixhaven Commander subset in Magic: The Gathering.
2026 • Magic: The Gathering • Secrets of Strixhaven • Commander
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$6.50 | Guide Estimate | +6.4% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Nov 6, 2026
Ghostly Prison stands as a distinctive entry within the 2026 Secrets of Strixhaven Commander subset of Magic: The Gathering. As card number 146, this uncommon enchantment offers collectors a tangible piece of the game's evolving mechanical landscape. The card requires a mana cost of {2}{W} to cast, positioning it as a strategic resource for players who value defensive control in their decks. Its primary effect alters gameplay by forcing opposing creatures to pay {2} for each unit attacking the player, creating a significant barrier for opponents. This mechanic provides a unique twist on traditional defense, making the card a notable subject for enthusiasts of the Commander format. Collectors often seek out cards from the Secrets of Strixhaven series for their thematic depth and connection to the Strixhaven academy setting. The Commander subset specifically targets the popular casual format, highlighting cards that offer powerful or interesting effects suitable for longer games. For investors and hobbyists, understanding the specific role of each card within its set is crucial. Ghostly Prison represents a blend of strategic utility and collectible design, appealing to those who appreciate the intricacies of card mechanics. The card's white mana identity makes it a key component for players building mono-white or multi-color decks focused on attrition and control. Whether you are completing a set or looking for cards with unique rules text, Ghostly Prison offers a compelling addition to any collection. The card's design and rules reflect the creative direction of the 2026 release, offering insights into the game's development. Collectors value the specificity of card numbers and subset affiliations, which help in organizing and valuing their holdings. This card serves as a reminder of the strategic depth available in the Commander subset, where individual cards can shift the balance of a game. For those interested in the broader context of Magic: The Gathering, Ghostly Prison is a fascinating example of how mechanics evolve to create new play experiences.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
Year
2026
Brand
Magic: The Gathering
Series
Secrets of Strixhaven
Subset
Commander
Subset Type
Subset
Card Number
#146
The subject, team, league, and sport context tied to this card.
Featured
Ghostly Prison
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Wayne England
Card Stock
English
{2}{W}
Enchantment
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
"May the memory of our fallen heroes ensnare the violent hearts of lesser men." —Great Threshold of Monserkat inscription
FAQ
Ghostly Prison is part of the Secrets of Strixhaven Commander subset, specifically curated for the popular Commander format. This subset highlights cards that offer interesting and powerful effects suitable for the casual, multiplayer style of play.
With a mana cost of {2}{W}, Ghostly Prison requires three total mana to cast, consisting of two generic mana and one white mana. This places it in the mid-range cost bracket for enchantments, allowing it to be played in the early to mid-game stages.
The card prevents creatures from attacking you unless their controller pays {2} for each creature they control that is attacking you. This creates a deterrent for opponents, forcing them to spend additional resources if they wish to attack, thereby shifting the strategic balance of the game.
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