The Curse of Chains foil card (139) from Magic: The Gathering's 2008 Shadowmoor expansion, featuring the Enchantment — Aura mechanic.
Curse of Chains
2008 • Magic: The Gathering • Shadowmoor
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Description
Released in 2008 as part of the Shadowmoor set, this Magic: The Gathering card features the enchantment known as Curse of Chains. Carrying the card number 139 and identified by the set code SHM, this variant is distinguished by its foil finish, adding a tactile and visual appeal that collectors often seek. The card functions as an Enchantment — Aura with a mana cost of one white and one blue mana, making it a versatile addition to mono-colored or multicolored decks. Its primary effect involves tapping the enchanted creature at the beginning of each upkeep, a mechanic that can disrupt opponent strategies or support specific control archetypes. Illustrated by Drew Tucker, this card represents a key part of the Shadowmoor block's design language, appealing to those who appreciate the strategic depth of the Trading Card Game. Whether you are building a competitive deck or expanding your collection of rare Magic cards, this foil version offers a distinct aesthetic and functional value. The combination of its unique artwork and practical gameplay mechanics makes it a notable entry for any serious enthusiast. The enduring popularity of Magic: The Gathering ensures that cards like this remain relevant among hobbyists who value both nostalgia and strategic utility in their purchases.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Curse of Chains
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Drew Tucker
Card Stock
English
Foil
{1}{W/U}
Enchantment — Aura
U, W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Enchant creature At the beginning of each upkeep, tap enchanted creature.
The giant's real punishment was the fleeting moment when he was allowed to stand before being dragged down to his knees again.
