Firespout (Card #205) is a 2008 uncommon sorcery from the Shadowmoor set, featuring a dual-color mana cost that allows flexible targeting based on gameplay strategy.
Firespout
2008 • Magic: The Gathering • Shadowmoor
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Description
Firespout (Card #205) is a distinctive sorcery from Magic: The Gathering's 2008 Shadowmoor expansion. Designed with a unique dual-color identity of green and red, this card offers strategic depth by allowing players to choose their targeting method based on their mana expenditure. If a player spends red mana to cast it, the spell deals three damage to each creature without flying. Conversely, spending green mana targets every creature with flying, making it a versatile answer to different board states. When both colors are used, the card affects all creatures regardless of their mobility status. For collectors of Magic: The Gathering trading cards, Shadowsoor represents a pivotal era in the game's design history. As an uncommon card, it serves as a foundational piece for many red-green decks, providing reliable removal options against both grounded and aerial threats. Whether you are building a competitive deck, completing a set, or simply admiring the game's artistic and mechanical evolution, this card holds a specific place in the TCG landscape. Its dual-mode effect highlights the strategic possibilities inherent in multi-color spell casting, making it a topic of interest for both casual players and serious collectors. The card's utility extends beyond its mechanical function; it represents a specific moment in the evolution of Magic's rules and design philosophy. Collectors often seek out cards from the Shadowmoor set to understand the game's development during this time.
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Card Details
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Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Firespout
Game
Magic: The Gathering
TCG Attributes
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Uncommon
Jeff Miracola
Card Stock
English
{2}{R/G}
Sorcery
G, R
Card Text
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Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell. (Do both if {R}{G} was spent.)










