Identify and acquire the Magic: The Gathering Shadowmoor card Last Breath (#11). This white instant offers strategic value by removing low-power creatures while sustaining your life total.
2008 • Magic: The Gathering • Shadowmoor
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| Condition | Value | Source | Trend | Price Details |
|---|---|---|---|---|
$0.10 | Guide Estimate | 0% | ||
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Oct 11, 2026
Released in 2008, this card is designed for players seeking efficient removal without sacrificing board presence. With a mana cost of {1}{W} and a mana value of 2, it provides a balanced investment for early-game strategies. As a common rarity card in the Shadowmoor set, Last Breath offers a straightforward but powerful effect: it exiles a target creature with power 2 or less. This mechanism allows players to clear the board of small threats while simultaneously gaining 4 life, creating a favorable exchange rate. Collectors of Magic: The Gathering often seek out Shadowmoor cards for their unique artwork and contribution to the block’s story. Last Breath, with its clean white border and classic card layout, represents the staple nature of the color white in the game. Whether you are building a casual deck or curating a set collection, this card provides a reliable tool for board control. Its presence in the Shadowmoor set highlights the era’s focus on interactive gameplay and resource management. For enthusiasts of the Shadowmoor block, acquiring every card, including this essential instant, completes a comprehensive understanding of the set’s mechanics and themes.
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The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
The core identity of the card within the set.
The subject, team, league, and sport context tied to this card.
Featured
Last Breath
Game
Magic: The Gathering
Rarity, print treatment, and game-specific stats for this card.
Common
Thomas Denmark
Card Stock
English
{1}{W}
Instant
W
Abilities, attacks, oracle text, and flavor text printed on the card.
Exile target creature with power 2 or less. Its controller gains 4 life.
"Tsk. You'd think those nasty merrows would know how to hold their breath." —Olka, mistmeadow witch
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