This Magic: The Gathering card is the #174 uncommon 'River's Grash' from the 2008 Shadowmoor expansion, offering flexible gameplay based on your mana spend.
River's Grasp
2008 • Magic: The Gathering • Shadowmoor
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Price History
$0.18
Description
Released in 2008, this uncommon sorcery card requires both blue and black mana to cast, reflecting the set's gothic horror theme. What makes this card particularly interesting to players is its conditional effect. If you spend only blue mana, you can return a target creature to its owner's hand. If you spend only black mana, you force an opponent to reveal their hand and discard a non-land card. When both colors are used, both effects trigger simultaneously. This versatility allows it to serve as a tactical tool in control or midrange decks, adapting to the board state as the game progresses. River's Grash represents the intersection of these blue and black strategies, offering a glimpse into the strategic depth of the 2008 release. While not a rare chase card, its functional design and iconic set affiliation make it a staple for those building themed collections or exploring the game's history. Whether you are looking to complete a set, add a versatile spell to your library, or simply appreciate the artistry of the Shadowmoor expansion, this card holds a specific place in Magic's legacy. It serves as a reminder of the intricate balance between resource management and tactical advantage that defines the trading card game.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
River's Grasp
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Steven Belledin
Card Stock
English
{3}{U/B}
Sorcery
B, U
Card Text
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If {U} was spent to cast this spell, return up to one target creature to its owner's hand. If {B} was spent to cast this spell, target player reveals their hand, you choose a nonland card from it, then that player discards that card. (Do both if {U}{B} was spent.)






