Collect the 2008 Shadowmoor expansion's Spectral Procession, card #23. This uncommon white sorcery is a staple for MTG set builders.
Spectral Procession
2008 • Magic: The Gathering • Shadowmoor
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Description
As card number 23, this uncommon card offers collectors a tangible piece of the set's design history. The card's mechanics allow players to create three 1/1 white Spirit creature tokens with flying, making it a functional tool for board development in the game. For collectors, this card represents a specific moment in TCG history when the Shadowmoor block reimagined familiar themes with darker tones. While the card's in-game utility is clear, its value to a collector lies in its completeness within the Shadowmoor checklist. Spectral Procession is often sought after by those looking to complete their Shadowmoor collections or those interested in the evolution of white mana cards in Magic: The Gathering. As an uncommon, it provides an accessible entry point for new collectors while still holding significance for veteran enthusiasts who recognize its role in the set's structure. The card's enduring presence in the game's legacy makes it a relevant item for anyone tracking the brand's history. Whether you are building a comprehensive set or focusing on specific mechanics, this card from the 2008 release remains a key component for understanding the Shadowmoor era.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Spectral Procession
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Jeremy Enecio
Card Stock
English
{2/W}{2/W}{2/W}
Sorcery
W
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Create three 1/1 white Spirit creature tokens with flying.
"The dead have it easy. They suffer no more. If breaking their rest helps the living, so be it." —Olka, mistmeadow witch
