The 2008 Magic: The Gathering Shadowmoor foil Tattermunge Duo (#218) is a red-green Goblin Warrior Shaman featuring dual spell synergy effects.
Tattermunge Duo
2008 • Magic: The Gathering • Shadowmoor
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Market & Price History
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$0.55 | Guide Estimate | 0% | ||
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30-day Price History
Raw / Ungraded
TCGplayer Market (reference) · Guide Estimate evidence · captured Sep 27, 2026
Description
The Tattermunge Duo card from the 2008 Shadowmoor set stands out as a versatile red-green Goblin Warrior Shaman in the Magic: The Gathering trading card game. As a foil common (card #218), this card offers collectors a distinct shimmering finish while retaining its accessible rarity. The card’s design allows it to adapt dynamically during gameplay, making it a fascinating piece for enthusiasts of the game’s strategic depth. This creature features a unique dual-triggered ability that responds to the colors of spells a player casts. When you cast a red spell, Tattermunge Duo gains +1/+1 until the end of the turn, enhancing its combat prowess. Conversely, casting a green spell grants the creature forestwalk until the end of the turn, allowing it to bypass blocking creatures if the defending player controls a Forest land. This interplay between red and green mana makes the card particularly interesting for decks that utilize both colors. The Tattermunge Duo, illustrated by Jesper Ejsing, captures the quirky nature of the set’s goblin tribe. Owning a foil version adds a layer of visual appeal to any collection, distinguishing it from non-foil counterparts. Whether you are building a Commander deck or simply appreciating the artistry of Magic cards, this foil release from 2008 provides a tangible connection to the game’s rich lore and mechanical innovation. It serves as a solid addition for those who value cards with interactive gameplay mechanics and classic foil treatments.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Tattermunge Duo
Game
Magic: The Gathering
TCG Attributes
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Common
Jesper Ejsing
Card Stock
English
Foil
{2}{R/G}
Creature — Goblin Warrior Shaman
2 / 3
G, R
Card Text
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Whenever you cast a red spell, this creature gets +1/+1 until end of turn. Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)






