The foil Worldpurge from Magic: The Gathering's 2008 Shadowmoor expansion is a high-cost sorcery designed to reset the board state.
Worldpurge
2008 • Magic: The Gathering • Shadowmoor
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Price History
$10.62
Description
Worldpurge stands out in the Magic: The Gathering Shadowmoor expansion as a high-impact sorcery that fundamentally alters the game state. Released in 2008, this card is distinguished by its foil finish, which adds a distinct visual appeal for collectors who appreciate the tactile and aesthetic differences between regular and premium prints. As card number 156 in the Shadowmoor set, it serves as a notable entry for those tracking the complete release history of this iconic block. From a gameplay perspective, Worldpurge commands a significant mana investment, requiring eight mana to cast. Its effect is immediate and sweeping: it returns all permanents on the battlefield to their owners' hands. This triggers a mandatory response where each player must choose up to seven cards to keep from their hand, shuffling the rest back into their library. Additionally, the resolution of this spell wipes out any unspent mana held by players, making it a powerful tool for disrupting opposing strategies that rely on mana reserves. Collectors of Magic: The Gathering often seek out specific cards from the Shadowmoor set due to the era's unique art style and complex mechanics. The foil treatment on Worldpurge makes it a desirable item for enthusiasts building specialized collections or those who value the premium finish. Whether you are interested in the card's strategic impact or its place within the broader Shadowmoor narrative, this product provides a focused look at a key moment in the game's history.
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Card Details
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Catalog Profile
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Featured Subject
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Featured
Worldpurge
Game
Magic: The Gathering
TCG Attributes
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Rare
Chippy
Card Stock
English
Foil
{4}{W/U}{W/U}{W/U}{W/U}
Sorcery
U, W
Card Text
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Return all permanents to their owners' hands. Each player chooses up to seven cards in their hand, then shuffles the rest into their library. Each player loses all unspent mana.
The Aurora is not the only magic capable of remaking a world.






