The 2016 Shadows over Innistrad release with this foil version of Might Beyond Reason, card number 217 in the Magic: The Gathering trading card game.
Might Beyond Reason
2016 • Magic: The Gathering • Shadows over Innistrad
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Description
Might Beyond Reason is a green instant card from the 2016 Shadows over Innistrad set, numbered 217 in the Magic: The Gathering trading card game. This foil variant features a shimmering finish that enhances its visual appeal for collectors who appreciate the tactile quality of alternate treatments. The card costs three generic mana and one green mana to cast, making it a four-mana spell that provides immediate board presence by placing two +1/+1 counters on a target creature. Its strategic depth increases through the Delirium mechanic, which allows the spell to place three +1/+1 counters instead if four or more card types are among cards in your graveyard. This conditional power makes the card a flexible tool for various deck architectures. Collectors often seek out foil versions of common cards like this one to add variety to their binders or to complete full-set runs. The artwork by Craig J Spearing complements the dark, gothic aesthetic of the Innistrad block. Whether you are building a tribal graveyard strategy or simply enjoy the aesthetic of foil cards, this release offers a solid addition to any Magic: The Gathering collection. The combination of practical gameplay utility and collectible treatment makes it a notable entry in modern TCG history.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
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Featured Subject
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Featured
Might Beyond Reason
Game
Magic: The Gathering
TCG Attributes
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Common
Craig J Spearing
Card Stock
English
Foil
{3}{G}
Instant
G
Card Text
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Put two +1/+1 counters on target creature. Delirium — Put three +1/+1 counters on that creature instead if there are four or more card types among cards in your graveyard.
