The 1999 Magic: The Gathering Starter set features Goblin Commando as card #100, a red Goblin creature with a powerful entry ability.
Goblin Commando
1999 • Magic: The Gathering • Starter
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Description
Released in 1999 as part of the Magic: The Gathering Starter series, Goblin Commando stands out as card number 100 in the set. This red creature card features a mana cost of four generic mana and one red mana, requiring a total mana value of five to cast. As a Goblin type creature, it possesses a power and toughness of 2/2, making it a modest but impactful presence on the battlefield. The card’s primary ability triggers when it enters play, allowing the controller to deal two damage to any target creature. This effect provides immediate board interaction, a valuable tool for managing threats during gameplay. The card is illustrated by Todd Lockwood, whose artwork defines the visual identity of this 1999 release. Collectors of Magic: The Gathering trading cards often seek out cards from the Starter series due to their historical significance in introducing new players to the game. Goblin Commando represents a key piece of this era, appealing to those who appreciate the design and mechanics of late 1990s Magic releases. Whether for completing a set or studying the evolution of Goblin creatures, this card holds a distinct place in the catalog. The combination of its specific card number, set origin, and gameplay function makes it a notable item for enthusiasts of the format.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Goblin Commando
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Uncommon
Todd Lockwood
Card Stock
English
{4}{R}
Creature — Goblin
2 / 2
R
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
When this creature enters, it deals 2 damage to target creature.
With a commando around, somebody's gonna get hurt.
