The #122 Instant card Big Play from the 2021 Strixhaven: School of Mages expansion, a versatile green spell for Magic: The Gathering collectors.
Big Play
2021 • Magic: The Gathering • Strixhaven: School of Mages
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Description
Big Play is a Common Instant card from the 2021 Magic: The Gathering expansion Strixhaven: School of Mages, identified by card number 122. As a member of the Green mana color identity, this card offers a powerful boost to any creature on the battlefield. The spell targets a single creature, granting it +2/+2 power and toughness along with the reach keyword ability until the end of turn. Additionally, it places a +1/+1 counter on the targeted creature, enhancing its longevity and combat potential. This combination makes it a flexible tool for both aggressive strategies and defensive plays. Collectors of Magic: The Gathering trading cards often seek out cards from Strixhaven for their thematic design and gameplay utility. Big Play fits seamlessly into decks that rely on creature-based strategies, particularly those centered around the Quandrix college. The card’s low mana cost of {1}{G} allows for quick deployment during early game turns, providing immediate impact. For investors and hobbyists, this product represents a tangible piece of the modern Magic: The Gathering era, appealing to those who value functional cards with strong artistic representation. Whether you are building a competitive deck or curating a library of classic spells, Big Play offers consistent value. Its straightforward mechanics and reliable effect ensure it remains a relevant addition to any green deck.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Big Play
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Nicholas Gregory
Card Stock
English
{1}{G}
Instant
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it. (A creature with reach can block creatures with flying.)
"Quandrix is running out of time. If they're going to capture the Witherbloom mascot, they need something big here." —Cremik, Mage Tower commentator
