Scurrid Colony is a common Squirrel creature card from the 2021 Strixhaven: School of Mages expansion, featuring a unique ability that scales with land count.
Scurrid Colony
2021 • Magic: The Gathering • Strixhaven: School of Mages
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Description
Scurrid Colony (STX #142) is a green Squirrel creature from Magic: The Gathering’s 2021 Strixhaven: School of Mages set. Designed by Lars Grant-West, this common card costs {1}{G} to cast and brings a 2/2 body to the battlefield. Its distinctive ability grants it +2/+2 strength and toughness as long as you control eight or more lands, making it a formidable presence in late-game scenarios. The flavor text highlights the creature's evolutionary history, noting how its teeth evolved to crack nuts but serve equally well for defense. For collectors, Scurrid Colony represents a charming entry into the academic-themed world of Strixhaven. The card’s straightforward mechanics and whimsical creature type make it a favorite among players who enjoy building decks around land synergy., enthusiasts can explore diverse selections of Magic: The Gathering cards, ensuring that every collector finds the pieces needed to complete their sets or enhance their collections. Whether you are drawn to the strategic depth of land-count strategies or the artistic appeal of the Strixhaven aesthetic, this card offers a solid foundation for any Magic enthusiast's library.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Scurrid Colony
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Common
Lars Grant-West
Card Stock
English
{1}{G}
Creature — Squirrel
2 / 2
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Reach This creature gets +2/+2 as long as you control eight or more lands.
Scurrid teeth evolved to crack open nuts, but they work just as well for crushing bones if the nest is threatened.
