Carnassid is a rare six-mana Beast creature from the 1998 Magic: The Gathering Stronghold expansion, featuring trample and regeneration abilities.
Carnassid
1998 • Magic: The Gathering • Stronghold
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Description
Carnassid, identified as card number 103 in Magic: The Gathering's 1998 Stronghold expansion, stands as a formidable presence in the game's history. As a rare six-mana Green Beast, this card demands significant resource investment but rewards players with substantial board impact. Its design emphasizes raw power, boasting a 5/4 body that makes it difficult to remove without adequate counterplay. Beyond its stats, Carnassid offers strategic flexibility through its key abilities: trample allows damage to overflow against blockers, while the ability to regenerate for {1}{G} provides crucial protection against removal spells. These mechanics make it a memorable piece for collectors who appreciate the tactical depth of the late 1990s Magic: The Gathering era. For enthusiasts of the Stronghold set, acquiring this card is often a priority for completing the base set or building nostalgic decks. Collectors value Carnassid not just for its gameplay utility but for its place within the iconic Stronghold block. The card's identity as a high-cost, high-impact creature reflects the design philosophy of its time, appealing to those who study the evolution of Magic: The Gathering card mechanics. Whether you are a long-time veteran or a new enthusiast exploring classic expansions, this card represents a significant chapter in the game's ongoing legacy.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
The subject, team, league, and sport context tied to this card.
Featured
Carnassid
Game
Magic: The Gathering
TCG Attributes
Rarity, print treatment, and game-specific stats for this card.
Rare
Brom
Card Stock
English
{4}{G}{G}
Creature — Beast
5 / 4
G
Card Text
Abilities, attacks, oracle text, and flavor text printed on the card.
Trample {1}{G}: Regenerate this creature.
The hunter would never forget the time or place where he first met the carnassid, for they buried him there.
