The Summer Magic / Edgar Balance card is a rare 1994 Magic: The Gathering sorcery featuring unique gameplay that equalizes resources across all players.
Balance
1994 • Magic: The Gathering • Summer Magic / Edgar
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Description
Balance, card number 3 from the 1994 Magic: The Gathering Summer Magic / Edgar set, is a distinct sorcery card that reshaped early game dynamics. Designed by Mark Poole, this rare white card carries a mana cost of one generic mana and one white mana. Its gameplay effect forces every player to choose a number of lands, creatures, and cards in hand equal to the lowest amount controlled by any single player, with the excess being sacrificed or discarded. This mechanic made it a powerful tool for stabilizing disadvantaged positions or disrupting opponents in multiplayer matches. Collectors value this card for its historical significance within the early Magic: The Gathering ecosystem. For enthusiasts completing the SUM set, this card represents a pivotal moment in TCG history. The card's straightforward rules text and high-impact effect have kept it relevant among vintage card investors and casual players alike. It remains a sought-after piece for those interested in the evolution of Magic: The Gathering mechanics.
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Card Details
The catalog profile below summarizes the card identity, featured subject, and notable collectible traits.
Catalog Profile
The core identity of the card within the set.
Featured Subject
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Featured
Balance
Game
Magic: The Gathering
TCG Attributes
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Rare
Mark Poole
Card Stock
English
{1}{W}
Sorcery
W
Card Text
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Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
